Buzzword trends for 2025 split by categories with five entries for each. For the Pucchigumi and CoroCoro comic categories, Italian brainrot is #1 and #2 respectively
Buzzword trends as reported by Oricon for the second half of 2025, using survey results sampling readers of Pucchigumi (young elementary school girls), Ciao (older elementary school girls), and CoroCoro Comic (elementary school boys). Source

japan’s annual buzzword trends, a season that seems to arrive earlier every year, have started trickling out. while stateside we settle only for a word of the year announced by a dictionary, japan is lucky to have teams that yearn for data warehouses and are employed to make us funny charts about kids’ slang. if there’s any takeaway to be found so far in what’s being released, it’s that italian brainrot is explosively popular with the youth. this probably isn’t all that surprising, if you have kept an ear to the ground on roblox or tiktok, which itself was already a qualified sickness of mine. it’s also fairly likely to be an uncomfortable watch, if you’re on the other end of being a tween and are only being exposed to it now for the first time.

oricon, much the way billboard has needed to reinvent itself multiple times over through the rise of compilation albums and streaming, is still trying to find some statistical ground truth with digital media. critical sakuga fanatics have always recognized its reports are consistently flawed, rather than absolute truths, and it still relies heavily on an old world model of media that ingests data from retailers and publishers. with public-facing metrics on socials becoming worse than useless as they inflate beyond comparison, consistently flawed data actually ends up being a pretty useful promise. we don’t exactly know what back channel data oricon might be sitting on for a comb of trends online, but we trust that a simple survey conducted jointly with shogakukan also wants to find that ground truth if they’re going to be selling to kids and having to pitch advertisers. it’s certainly better than I would likely do if I were the guardian of corocoro comic, where it would be justifiable to fudge the numbers and report puniru in all fields.

even if you have skirted around its characters like bombardino crocodilo so far, crunching the numbers isn’t really required to know that fads like italian brainrot are the tenor of all global platforms now. if you thought logging out was an escape, you can still glance up to see it projected on buildings in shibuya, or sitting on shelves as card packs to be resold later on mercari, or rigged in crane games, or charting interest for karaoke. if you doubt its staying power as memes usually cycle out on a timeline of days, the nikkei picked up a full profile of it only a few days ago. plenty of past examinations on this site have examined encroachments of net culture into the real world, and while I think we are all sober enough now to understand that the luster for that pure of an ideal is far beyond expired, an encroachment into the real world might be one of our strongest signals left in knowing if an online fad is more than just smoke. the proof exists in cheap manufactured plastic, and unless the market needs a dramatic correction, kids currently really do want skibidi toilets and tung tung tung sahur rubber straps.

one thing I have found myself stewing more on with emergent fads like this, maybe equally to the attention we have given to outrage bait, is how participatory kids are online now. delineated social spaces for kids, the club penguins from years gone, are extinct. to be a kid online today is to now exist on the same three websites and apps that all adults do, no longer sitting ducks for tired trolling on habbo hotel, but as convincingly equal participants that steer conversation as much as they may have once passively observed. children have all the free time in the world to occupy theirs doing both. when the success of these gatekeepers is so tightly coupled to attention retained, it is not tremendously surprising that they do much of the steering for us. the character of tiktok, with little doubt, is children being the first movers for turning over old culture and reappropriating subculture outside of its containers. when only slightly fabricated, that can deliver the invented simulacra of frutiger aero. when shame is left for dead, there’s little to wonder in how yajuu senpai and his inmu pals have also escaped containment to become generated pop idols for children as YAJU&U, beyond the clutches of corporate reappropriation.

as a champion of the sound MAD and its focke adjacents, I feel confident in saying that one man’s brainrot is another child’s high culture. extremes have always been seen at all ends, with truly horrible flash animations to commercially licensed mega franchises like bobobo. it is hardly unique, then, that italian brainrot’s tiktok rise is being cast as nonsensical and devilish by adults today as much as beanie babies, or pokemon, or garbage pail kids were during their cultural peaks, simply because its awareness has penetrated a pop culture. for as much as italian brainrot does lack structure, it has also birthed a wiki attempting to categorize its many expressions, no less collaborative and in search of categorization than the SCP foundation or anime bath scenes. it’s also imperative, I feel, to recognize when generative content does experience a cultural resonance across the web not as porn or deceptive content, so far its most proved realizations, but as a category novel from its ingestions. if generative AI is to discover itself as a new medium, the rare moments where it has been seen to discover a shared language of characters, evolved from solitary personal experiences like chatbots aping existing characters, could suggest its arrival. for now, it still does not appear to extend much further than its digital pulps.

most people who reach any level of this analysis in trying to dissect italian brainrot, I suspect, are likely to view it with some scorn. while I’m fairly confident I’m not that much more charitable in my read, having watched enough to be reluctant to embed any in this post directly, I don’t see much reason to leap further than recognizing that children have always liked cheap, bad, and crude entertainment, with many of those kids also growing up to have a palette that only accepts media mush. if media is how we complete our identities, then its exposure and infection through socials has already become its fast fashion equivalent for every demographic. distribution online through socials for the past decade, well before generative AI’s arrival, hardly has ever felt that it is promoting creatives with recommendations as much as it has been staking signposts for paths that wind you even deeper, often of content stolen or without attribution.

today’s kids, probably unwisely, do not play in their own media landscapes where content is restricted to their circle of friends or presented in a digestible chronology. the corners and traps of the platforms that are already sharp for adults are even more hazardous to them, where their attentions are no less statistically likely to be sucked into house MD clips or communities for suicidal ideation. the static mediums it is displacing are unfortunate casualties across all demographics, but it is doubly wounding for children that may lose access to them altogether. television, even as boob tube entertainment, still exercises some controlled curation that allows for more encounters with enriching programming. while I suppose television could conceivably claw back its legacy of morning cartoons, fifty shorts on tiktok or youtube, consumed for free in a permutation uniquely gripping to each individual, provides more micro-climaxes and excitements than an episode of pretty cure padded for time every week could ever hope to achieve with stock transformation sequences. those same transformations, squashed into a mega mashup on youtube or as interrupts in a dynamically adjusted feed, are simply more likely to do a better job when repackaged as the media equivalent of a pacifier.

The Precure henshin video wall at the 20th anniversary exhibition in Ikebukuro. Source

what does it say, then, about the current mechanics of producing children’s entertainment that super sentai is getting killed off in its fiftieth year, while italian brainrot and equivalents are sucking up even more attention? not all that much, maybe. commercial kids entertainment is still clearly discovering winners, which suggests shorts are not so filling as to make children ignore pangs for media variety, but the long tail has dried up as much as the long tail has dried up for all commercial entertainment that has to turn to safe bets. sneering digital trends like brainrot will always be an available stance to critique that our children are beyond repair and are responsible for entertainment’s demise, even when there are analogs of nonsense in our not so distant pasts of animutations and youtube poops. when content is done for free and spread at scale, there are already no guardrails on it being calorically meaningful to any recommended media diet. cocomelon already does deliver empty calories to billions, but its contours are at least well understood in a top-down delivery model of entertainment. with amateur content like italian brainrot, where children lead with prompted approximates or donate labor themselves for monetized roblox games, it is easy to understand that anxiety over its influence stems equally or even more to an access that children are granted on an open web, where most parents are only just now coming online to understand what a discord server is.

finding meaning in the disjointed clips of italian brainrot itself is, of course, a deliberately pointless exercise. while I have tried to find a shape to its container, it is mostly that I have found it bereft of any graspable meaning except as a lightly-oriented cyber punk. today’s children have grown up in a world where we have impressed on them that everything must be hyper-optimized under constant surveillance, while screens are also destroying their focus and ability to ground themselves to the humiliation of an impossible to achieve career drudgery. we have relentlessly drilled that the web they are now entering is already beyond any stage of recovery. forfeiting their time to the nonsensical instead occupies a rebellion that pirating hollywood movies on bittorrent or downloading music on napster may once have been a beacon for as a digital native. they are not entirely blind to recognizing that the systems they are only now beginning to be exposed to are engineered to addict and break them with overexposure. with an unavoidable and boundless abundance, however, there is doomscrolling, gooning, and parasocializing available in their extremes and to an optimization that has already been invented for children on their first exposure, punched to their tiktok shortest or stretched to their podcast longest. if you have them, why wouldn’t you smoke them? many that find themselves caught in these webs, of course, will skip past bothering or thinking to ever ask.

my examining of italian brainrot by writing this post was never necessarily to discover some kernel of worth in it, but to digest whether my general disgust with it was potentially reflexive to looking at younger generations with derision, or if there is more to learn in examining the scaffolding that birthed it. even as I have approached the latter here with some balance, I am less shy to say more pointedly that I believe many of the large players controlling the platforms hosting it are the ghouls that would profit off of a literal brain rot if allowed to. italian brainrot on its content scale, at least in my dive into its world, still mostly seems to fit benignly into the expected contours of cheap shock expected of these platforms than as a uniquely corrupting influence. its infection, even as a generative slop, leans towards a glib and irreverent that is recognizable across a sum total of digital cultures, rather than one of the many other directly enumerable and targeted harms enabled by large platforms that can’t be bothered to care.

if there is any alarm to be summoned from italian brainrot more specifically, then I would suggest it is as study for how social platforms breed and reward outrage trending closer to its youngest participants. this is hardly much of a secret to all engagement online now, and especially in japan, brainrot appears to have seized on overflowing outrage every time it has been flushed so far. zabyan (THE BYAN), a self-described vocaloid producer, has attached himself to italian brainrot by prompting suno AI songs and morphing its generated images into melting animations that are proving to be its catalyst in japan. his most popular song upload, having leapfrogged an escape into the mainstream, achieved 29 million views in a little over three months. while vocaloid has begun flirting more with generated audio content, most recently with the mushoku tomeisai song festival softening its rules to allow for suno AI instrumentals, it remains mostly rejected by its core subculture. vocaloid’s fans, still of a subculture that struggles to process its internal drama and that has experienced a similarly young influx globally, are not well-situated to ignore the bait of any intrusion or to know when not to feed the trolls.

Screenshots of Zabyan's profile on TikTok and YouTube, showing 388k subscribers and 133k followers respectively
Zabyan's current success on YouTube and TikTok

zabyan has adopted a mocking stance to promoting his spin on italian brainrot, mostly by prodding vocaloid fans. for a paltry 100k likes, he promises that he’ll remove the vocaloid producer label that’s proudly perched on his different profiles. he has, of course, now earned more recognition for brainrot than any of his honest attempts as a vocaloid producer have ever come close to achieving, though his die being cast as a vocaloid producer has become convenient ammo and reason to keep his name close at hand for flame wars extending to surrounding cultures. some cultural critiques I have seen openly ponder if this moment is, perhaps, the beginning of the end for vocaloid’s latest boom period. zabyan, however, does not have much anything as interesting to say with his success, either in crude attempts at music or even as a culture warrior. his presence is largely outrage for outrage’s sake, an unpopular opinion swords guy affixing a “kick me” sign to his own back and reaping the rewards.

there is hardly any way to critique the approach without also feeding into the troll yourself, yet it seems difficult to expect we will ever be able to recalibrate our attention collectively against attempts like it in the short term without developing a more conscious understanding of how they spread, particularly in an already vulnerable period for social media. human behaviors, we can accept, may not always be possible to guide to their most positive on large platforms hosting them, but we should expect some baseline empathy and correction from their stewards if we are to allow them to continue existing. when communications platforms instead hire psychologists to soothe their unease by smoothing over internal studies, cover their eyes when they encounter unavoidable maladies, and raise the flood gates on moderation to buoy their sinking engagement, it doesn’t take a mark zuckerberg apologizing to a crowd of parents with dead teenagers to understand why they are undeserving of much slack in their rightfully earned negative characterizations.

the immediate solution remains in that even as brainrot wins gamified attention with kids, we are starting to see the youngest users of social media proactively retract from it, although not with any urgency that would be needed to correct for how they are monopolizing attention. without having attractive substitutes to fill the gaps left from their time scrolling, zabyan’s cat avatar being deep fried by chino may be all that’s left to air in public as slop is left to snowball with even more slop. somehow, and with a regrettable twinge of what seems inevitable, I sense that even more punchy and absurd forms like it, supercharged by generative content, will only continue to overflow containers until we arrive at a solution to address the bloom of outrage that tails them. it is difficult to see much further past the horizon online, but with how concentrated our access currently is, it will take a long time for any correction to produce observable results.

the bright side is that it should be fairly obvious if someone does engineer a silver bullet to pull us out of our dark forests of closed discord servers and group chats, rather than continuing to hop laterally between platforms: it probably won’t go through a round of seed funding and struggle to discover paths to monetization. fortunately, elementary school festivals do not yet find themselves steered by this kind of corrupting brainrot. it is one remaining space where kids are still allowed to be kids, without being goaded by malicious gatekeepers that must squeeze their attention for dollars, and without needlessly prying eyes like mine searching for meaning in the behaviors of online zoos.

小学校のお祭りにイタリアンブレインロットのトゥントゥントゥンサフールがナルトダンス踊ってる顔はめ作ったの正解だったってことやな☺️

Two Tung Tung Tung Sahur doing a Naruto dance on a banner, with one having an empty face cutout

— いあら (@iara_AmI) Nov 26, 2025